Schedule 1 Confirms Highly Requested Feature Coming in New Update

Summary
- Employee lockers will officially replace beds in a future Schedule 1 update.
- After weeks of players requesting employee lockers, the game’s official Trello board has confirmed that the feature is now in the works.
- Other features, such as traveling customers, police raids, map expansions, and more are also in development.
An update to the official Schedule 1 Trello board has confirmed that employee lockers will replace beds in a future patch. The addition of lockers in Schedule 1 has been highly requested ever since the game launched in early access late last month. While beds are required for employees at all properties, many players believe there is a far superior alternative, as the current feature takes up too much property space.
Following a massively successful early access launch in March, the sole developer of Schedule 1 has continued to release a steady stream of new updates, making numerous improvements and adding highly requested features to the game. The most recent Schedule 1 update was deployed over the weekend, introducing a new feature that enables players to access employees’ inventories, implementing a handful of bug fixes, and more.

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Schedule 1 Is Replacing Beds With Lockers
Tyler, the creator of this smash hit indie title, has now updated the Schedule 1 roadmap with a feature that has been highly requested by players: employee lockers. According to the official Schedule 1 Trello board, Tyler plans to replace employee beds with lockers in a future update, a change fans have been eagerly awaiting for many weeks now. There is no word on when this feature will be introduced into the game, but Tyler has marked it under the “smaller additions/improvements” category.
For those who might be unaware, beds in Schedule 1 are required for each worker that the player employs. While the workers don’t actually use the beds to sleep in, a briefcase at the end of each bed allows the player to pay their employees for each working day. But as workers seem to just stand out in the cold all night when it’s time to sleep, fans have requested that the beds be replaced with lockers, as they take up less room and would allow for more space for product production.
This isn’t the only community-requested feature in the works for Schedule 1 either. Tyler has ambitious plans for the future of the game, with a substantial number of new features and gameplay improvements already in development. Traveling customers, police raids, map expansions, new product types, backpacks, and much more have been listed in the game’s roadmap. But with just one developer at the helm, it could still be some time before these features make their way into the game.
Despite being worked on by a solo developer, Schedule 1 has been a massive hit on Steam. The indie game has sat comfortably in Steam’s most played games for a few weeks now, peaking at over 459,000 concurrent players and averaging around 200,000 concurrent players each day.

Schedule I

- Developer(s)
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TVGS
- Publisher(s)
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TVGS
- Engine
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Unity
- Multiplayer
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Online Co-Op
- Number of Players
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Single-player
- Steam Deck Compatibility
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Unknown
- Early Access Release
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March 24, 2025
- PC Release Date
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March 24, 2025