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Nintendo Removes Switch 2 Mentions of Specific Feature Ahead of Release


Summary

  • Nintendo has removed mentions of variable refresh rate support from some regional Switch 2 websites.
  • This development suggests that the Switch 2 may not offer VRR support at launch, at least not in docked mode.
  • Nvidia previously confirmed that VRR support will be part of the package in handheld mode, thanks to its G-Sync technology.

Nintendo has started removing mentions of variable refresh rate (VRR) support from a variety of Switch 2 websites. The move suggests that the Switch 2 may not offer VRR at launch.

The first official mention of VRR support for the Switch 2 dates back to the April 2 Nintendo Direct focused on the upcoming console. VRR is a technology that allows a display’s refresh rate to dynamically adjust to the frame rate output of a connected console. This approach eliminates instances of screen tearing and delivers an overall smoother image. Following the April 2 Nintendo Direct, Nintendo launched a variety of regional Switch 2 websites, all of which reiterated the upcoming console’s VRR support.

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Just a few weeks later, some of these websites have quietly been updated to remove mentions of VRR support. As originally noted by Digital Foundry’s Oliver Mackenzie, the U.S., Canadian, and Japanese Switch 2 websites no longer reference variable refresh rates in any capacity. According to a follow-up review conducted by Game Rant, the Australian Switch 2 website also no longer mentions VRR support as of April 18.

Some Nintendo Switch 2 Websites Still Reference VRR Support

The recently spotted change does not appear to be fully global just yet. The UK and New Zealand websites— along with several others—still mention VRR support as being part of the package. One possible explanation for the discrepancy is that Nintendo is currently in the process of scrubbing VRR references from all of its websites. This turn of events could signal that the upcoming console won’t offer VRR at launch, at least not in docked mode. VRR should still be part of the package in handheld mode, according to Nvidia’s recent Switch 2 technology breakdown.

An alternative explanation for Nintendo removing VRR mentions from its websites is that the company chose not to advertise a feature that won’t be available to all users. While VRR is a software-based solution, it still requires a compatible TV or display to function. That notwithstanding, all Switch 2 websites continue to prominently advertise 4K, HDR, and 120fps output—features that are also dependent on the connected TV supporting them.

Nintendo’s next console is scheduled for release on June 5. The Switch 2 launch game lineup will consist of over 20 titles, including Mario Kart World, Cyberpunk 2077: Ultimate Edition, Yakuza 0: Director’s Cut, and Bravely Default Flying Fairy HD Remaster. U.S. pre-orders still haven’t opened, as Nintendo remains in the process of assessing the potential economic impact of the currently paused U.S. tariffs.

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