Minecraft Update Makes Big Change to Existing Game Feature
Summary
- Players can now try out some changes being made to leashes in Minecraft in the newest snapshot.
- Leads can be used to leash together several mobs and tie them to boats, and players can also borrow a leash from a Wandering Merchant, as well as remove them with shears.
- It’s unclear when these changes will be rolled out to all players.
Minecraft has released a snapshot so players can playtest the changes planned for leashes in the near future. Players have an extensive set of tools at their disposal in Minecraft, and each one has a specific purpose and can be extremely useful for certain tasks. When it comes to gathering animals and certain mobs, players can grab a leash and drag them along to wherever they please. Once they reach their destination, they can tie them to a fence, place them in a pen, or do whatever they see fit.
While there is a leash recipe in Minecraft, oftentimes players take the item from Wandering Traders. To make a leash, gamers need to get Strings and a Slime Ball. In the case of Wandering Traders, they only need to separate the merchant from the llamas for the leash to drop, allowing players to pick it up and keep it for themselves. On top of this, since the Wandering Trader always has two llamas, gamers can collect up to two leashes every time the NPC spawns near their base.
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Even though the leash has always been a useful tool for players to keep in their inventory, there is always room for improvement, and that is what the developers have done in the latest Minecraft snapshot. Players who have snapshots enabled in Minecraft: Java Edition can test the most recent changes made to the leash. With the snapshot, the lead can be used to leash together several mobs and tie them to boats. Additionally, players can also borrow a lead from a Wandering Merchant and remove leads using Shears, which is particularly useful for gamers who’ve already tied mobs together and don’t want to unleash them all at once.
These changes have been made with Minecraft multiplayer save files in mind, and features have been implemented to make sure that gamers don’t tie up their friends or steal their leads, or the mob on the other side of the knot. While it may sound like simple fun, it could easily cause chaos.
Lastly, several of these interactions have been paired with the Crouch button to add functionality. If players crouch before untying a knot, the leash will automatically be attached to them as soon as the knot is undone. On top of this, gamers can crouch while tying mobs together to prevent being tied to themselves. This way, gamers can lure one of the mobs – for example, luring a pig with a carrot – and easily lead everyone attached to the leash back to base.
Minecraft Java Snapshot 25w16a Leash Patch Notes
- Leashes are now rendered twice as thick, to match bedrock
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Leashes can now be used to leash two mobs together
- Sneak-interact on any mob while holding a bunch of leashed mobs will leash these mobs to the interacted entity
- You now cannot leash anything to itself
- If the re-leashing an entity would result in immediate leash snapping due to distance, the re-leashing would not happen
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Leashes can be snipped from an entity when interacting them with Shears
- This applies to its own leash connection as well as all entities attached to it
- Dispensers can now snip leashes from entities in front of them when they are equipped with Shears
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Improved leash mechanics, with reworked leash physics, allowing for more stable leash connection, especially when leashed entities are not on ground
- When dragged on the leash, leashed objects will now orient themselves towards the leasher
- Using a firework rocket when flying with leashed entities will now break the leash connections
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When leashing an already leashed mob, the current leash will now snap and a player will re-leash the object to yourself
- You cannot steal leashed entities from other players
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Interactions with a Leash Knot and Fence Blocks have changed:
- When interacting with a Leash Knot or a Fence Block, if there are any player-leashed entities in range of the leash knot, they will be re-leashed to the Leash Knot or a Fence Block
- In case of attaching of mobs fails due to distance or there is nothing to attach, the player will now transfer all fence leashed entities to itself
- If there is nothing left attached to the Leash Knot, it disappears
- Sneak-interact can only result in attaching of the player mobs to the fence
- Interacting with Shears or punching the Leash Knot will result in all current connections broken
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Boats and large mobs that can be leashed, but cannot fit in the boat (Horses, Donkey, Mule, Camel and Sniffer) can now be leashed in a special 4-leash configuration to the Happy Ghast
- Happy Ghast will also present a custom layer when its leashing something using a quad connection
- Leashed in quad connection are now rendered without slack
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Leash snapping distance has been changed from 10 to 12 blocks
- The distance between centers of entities bounding boxes, rather than their feet is used to determine the distance between two leashed entities
- Happy Ghast leash is now longer – with free roaming distance of 10 blocks and leash snapping at 16 blocks
Minecraft
- Released
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November 18, 2011
- ESRB
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E10+ For Everyone 10+ Due To Fantasy Violence