Atomfall Patch Adds Tons of Quality-Of-Life Improvements

Summary
- Atomfall’s latest patch fixes bugs and improves the overall gameplay experience.
- Changes have been made to mouse controls, the game’s camera, weapons, and more.
- Atomfall has been an incredible success for Rebellion Developments, with more than two million players jumping in during the title’s first two weeks.
Atomfall has released its latest patch, which provides a lot of quality-of-life improvements that should make for a smoother gameplay experience. This new patch for Atomfall fixes some common bugs and crashes and improves some specific regions of the game’s Northern England-inspired areas.
Following its launch on March 27, 2025, Atomfall’s player counts continue to rise in April. Developer and publisher Rebellion Developments revealed a few days ago that the nuclear-themed survival action-adventure game was accessed by more than 2 million players within its first two weeks, already making it Rebellion’s most successful game to date.

Related
The Elder Scrolls 6’s Story Should Take a Page Out of Atomfall’s Book
Atomfall has delighted players by delivering a dense, story-rich world, with one lesson in particular that The Elder Scrolls 6 needs to learn.
After a previous patch addressed Atomfall‘s frustrating no-sound bug, this new round of fixes continues to refine gameplay. For players on PC, this includes an upgrade for mouse controls that had been causing some stuttering and moving around sporadically. Players should also have an easier time getting around the world, as new fixes prevent the camera angle from swinging around wildly after the autosave feature initiates, and the game’s map should no longer get stuck on one region after a player has traveled out of it.
There have also been some changes that relate to specific regions. Atomfall‘s Interchange area has received three separate bug fixes that will make it easier to traverse the underground mechanical labyrinth. A problem with the Lower Robotics area, which had been locking players out even after completing the puzzle there, has been resolved; players will now receive the correct punch cards for the facility, and the spore cloud in Medical will not kill player characters if they don’t have enough health or are not carrying enough healing items to survive the damage it would normally cause. Additional region-specific changes regarding visual and potentially progress-halting bugs have been made to Wyndham Village, Casterfell Woods, and Skethermoor.
Additionally, there have been some changes made to weapons in Atomfall. Some players had been experiencing problems with ammo loss after they chose to drop a ranged weapon that was logged to one of their equipped weapon slots, but the latest patch should ensure that players retain their ammunition even if they decide to clear space by getting rid of a gun or bow. There is also a visual improvement to explosive lures that will no longer display the pins on the devices after they have been pulled. Along with these changes, the Modified JM-3 and its variants’ descriptions now correctly describe the gun as fully automatic.
Atomfall Patch Notes (April 16, 2025)
General Fixes
- Resolved an issue where some players would experience random movement and stuttering with their mouse
- Player’s orientation will no longer change dramatically after autosaving
- Fixed an issue where the map would sometimes become stuck on only one region
- Fixed an issue where the Inventory occasionally kicked the player from storage tubes
- Resolved an issue where subtitles were disappearing too quickly
- Improved translations for (Polish, Brazilian Portuguese, Spanish, Simplified Chinese, Traditional Chinese and French)
- Fixed an issue where weapon ammo could go missing when equipping or moving weapons between quick slots
- ‘Already Learnt’ message will no longer remain permanently in the Inventory section
- Resolved an issue in which the map’s region list would not expand if the ‘Pause in Menus’ setting was enabled
- Fixed a crash that would occur when players traded for weapons while they had full ammo
- The pin of explosive lures is no longer visible after the player has pulled the pin out
- Combat music tracks will now shuffle so players have a lower possibility of hearing the same combat track twice in a row
- Resolved an issue where players were unable to turn off the Developer Console
- Ammo will no longer disappear after equipping a gun to a slot and then dropping the same weapon
- The description for the Modified JM-3 and other JM-3 variants now read correctly as fully automatic
- The Equipment Shortcuts tutorial no longer shows a bandage in a quick slot as this is not possible in game
- The ‘Content Installed’ notification for Deluxe Edition players on Epic now has correct formatting
- The ‘Purchase’ text in the DLC screen is has now been translated in Japanese
- The Privacy Policy has now been localised in the crash reporter
- Descriptions have been added for Melee Assist (Strength and Rotation) options
Quest Specific Fixes
- The correct outro will now be played when the player completes the game with Mother Jago’s ending in all circumstances
- Resolved an issue where, under certain circumstances, Joyce Tanner did not appear at her ending location
Wyndham Village
- Fixed an issue where players could get stuck under the building after exiting The Bakery
- Training stimulants will no longer respawn in the Forgotten Cellar
- Resolved an issue where the bushes near the bandstand would flicker when players got close
Casterfell Woods
- Fixed an issue where, under certain circumstances, players could get stuck in the transition space between the Castle Ruins door and the woods
- A non-existent house no longer appears on the map for the open area near the village gate
Skethermoor
- Resolved an issue where sounds could become muffled on entering the container in front of the Master Control room in the Prison
Interchange
- The door to Lower Robotics is now accessible if players complete the puzzle, exit, and then return
- Players will now have safe passage if they do not have enough health or health items to exit the spore cloud and leave Medical
- Punch cards have been replaced with correct cards

Atomfall
- Released
-
March 27, 2025
- ESRB
-
Teen // Blood, Language, Violence
- Number of Players
-
1
- Steam Deck Compatibility
-
Unknown
- PC Release Date
-
March 27, 2025